# Treasure Chest Mechanics

<figure><img src="https://1218513043-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FbarpJPFndPrAUdaj4e5F%2Fuploads%2FCzIHlkUcMFvvduSDLAN6%2FCongrats.png?alt=media&#x26;token=bc65f151-fd58-41f8-a9e2-d8c3105b4414" alt="" width="197"><figcaption><p>Treasure Chests in Truworld</p></figcaption></figure>

Here’s how the system works:

1. **Daily Task Initiation**
   * Users can choose to start a treasure chest task each day when they access the task page.
   * Upon initiation, three treasure chests are randomly generated within the user's vicinity.
   * Users can unlock the chest while physically presenting in the chest area (within 200m) for 60s and claim a random reward based on the tier of the chest.
2. **Geolocation-Based Chest Generation**
   * The backend processes the user's precise location to generate treasure chests at varying distances:
     * **Tier 1 Bronze Chest:**
       * **Appears within 1km**&#x20;
         * Number of Chests: 1
         * EXP Reward Range: 2000-3000
     * **Tier 2 Silver Chest**
       * **Appears within 1-3km**&#x20;
         * Number of Chests: 1
         * EXP Reward Range: 3000-5000
     * **Tier 3 Gold Chest**
       * **Appears within 5-10km**
         * Number of Chests: 1
         * EXP Reward Range: 5000-10000

<figure><img src="https://1218513043-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FbarpJPFndPrAUdaj4e5F%2Fuploads%2FU4ADrqLAfFoq7rWm8F7g%2FExplore%20interface%20in%20map%20(1).png?alt=media&#x26;token=cb513ea8-b401-4621-88f4-47ee74936b9b" alt="" width="197"><figcaption><p>Claim a chest</p></figcaption></figure>
